Theoretically an ISP can block all outgoing queries to the DNS port 53 except to whitelisted servers, but now DNS over HTTPS exists, haven’t looked into how blockable that one is.
And Nintendo JP says that “Nintendo Switch and Nintendo Switch 2 cannot be remotely located, their users remotely identified nor disabled over the Internet” (tweet in Japanese warning people against accidentally losing or getting their consoles stolen over summer vacation)
But I bet it is more like “Nintendo won’t disable them remotely even if people report ones stolen to them with serial numbers and police reports”, but they’ll happily do so if they caught you using the console in an unapproved manner in their eyes.
I wonder if those people spending so much on an on-line game will feel they have got their money's worth when one day the company shuts down and their digital purchases disappear forever.
I do not have info like that, just lamenting that manufacturers (not just AMD) are raising prices of their tiers. The GTX 1070 launched in 2016 for USD 379, GTX 1070 Ti in 2017 for 399. Adjusted for inflation, they are $506 & $522 in 2025 dollars, so expecting there are still some room for reduction, even if manufacturing costs might have risen quicker than inflation, for the $599 price is not unreasonable IMHO.
For IOS devices, by default has "fixed" randomized MAC per network, i.e. each Wireless network you join sees a different MAC, but they'll stay the same even if you leave and re-join (or even delete and re-add). So, it should not hamper MAC filtering since your AP will see the same MAC from the same device, unless you're running more elaborate setups like multiple APs (I don't know how IOS treats that).
This can be changed on a per-network basis in any case, so it is possible to turn it off on the device just for your home network.
The equivalent of SAS expanders for SATA are called port multipliers, and the JMS562 chip in the picture can act as one (as well as becoming a sort of RAID controller).
Disclaimer: this is not from experience so perhaps someone who do run servers with USB HDDs can comment on long term stability of USB as an interface.
Technically speaking, even USB 3 gen 1 (5Gb/s (gigabits per sec)) is far more than enough to saturate a broadband connection (probably under 1Gb/s). Assuming you’re going to use mechanical HDDs, best case they can transfer around 200MB/s (that’s megabytes per sec)), so no problem there either.
You might want to use external 3.5 inch HDDs as they have separate power supplies (less picky on power supplied from USB) and are much more likely to be CMR (which performs better than SMR, best if you check the specific model’s spec to make sure it is CMR) than 2.5 inch ones.
I think you need to manually adjust the length of the audio stream after you extracted it, they are usually of the common fixed sample rates (like 44.1kHz or 48kHz) and are not tied to the frame rate of the video stream (other than being the same length in time).
For such a small percentage change (a few seconds over something like an hour long) "Change Speed" in an audio editor should be good enough, the shift in pitch should not be noticeable.
Is my understanding correct that Youtube only cares about paying the music right holders? (Because those complains the loudest?) That is, if someone creates an AMV by combining audio and visuals from different sources and uploads it to Youtube, Youtube only gives the monetize profit to the song owner, but not the visuals rights owners?
Theoretically an ISP can block all outgoing queries to the DNS port 53 except to whitelisted servers, but now DNS over HTTPS exists, haven’t looked into how blockable that one is.