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  • The steam deck does benefit from common hardware. Valve will distribute prerendered shaders for the Deck's GPU over steam game updates, so most of the time deck users don't have to deal with shader stutter or wait for the game the render them itself during first startup.

    Steam may share shaders between linux users with the same GPU, but I'm not sure. A new steam machine will definitely benefit from this though.

  • Yes, but that was awhile ago that they said it as well.

  • New steam controller was leaked earlier this year, and leaks for the new steam machine came out a few days ago. So you'll get your wish pretty soon probably.

  • With the death of moore's law, that may never be possible for a handheld.

  • As previously discussed, it's confirmed that Valve is in fact working on a x86 to ARM emulator, probably for their upcoming VR headset.

    However from what I understand, we're unlikely to get better battery life from ARM hardware unless the software/games are actually created for ARM hardware. x86 games running through an emulator probably won't see much benefit from the ARM hardware even if everything works great.

  • It's coming, expected to launch alongside the upcoming Steam Machine.

  • Arguably the switch 2 will be the big indie target going forward, but thankfully it's performance being so close to the Deck's should keep the Deck relevant.

  • That's great if we start seeing it, but so far the Lenovo Go S is the only one, and Lenovo doesn't even list the steam OS version on their website in most countries.

  • How would you change the ergonomics/button placement? I find everything pretty comfy where it is, but I have somewhat large hands.

  • Yeah, I was recently reading about how a companies went from getting a couple hundred resumes a quarter to 1000s of resumes a month. They're either using AI to try to process them, or ignoring resumes completely to use recruiter services.

  • Great interview! I hadn't actually seen this game before, I'll have to check it out.

  • The thing is it can't actually be compliant, because the spec doesn't allow all 4 pieces to communicate. The adapter is either passing on the cable's info (and pretending to be invisible) or it has to overwrite it with its own info.

    The adapter could maybe do it safely if it evaluated itself vs the cable, and specifically reported the lowest performance piece to the device, but that would still be a standards violation.

  • The dpad wouldn't need to change based on whether I was touching the stick, it would be more about changing the abxy buttons. If I'm simulating wasd controls for a game, when touching the left stick I would usually want the A button to be space and B to e key, but when navigating menus I want A to be enter and B to be esc.

  • A big part of console/computers getting cheaper has been thanks to decreasing transistor sizes (aka moore's law). But we're seeming reaching the physical limits of how small transistors can get, and as a result hardware won't get cheaper simply from being remade with smaller chips.

  • You can use GPU pinning to make the GPU run harder than necessary, and PowerTools plugin should let you do the same with CPU.

  • DMCA abuse is far too common. With this being clear abuse, and somewhat high profile, I wonder if there's any chance of this bringing some real attention to it.

  • You can disable wake from bluetooth in system settings now, and you can even disable it per device.

    Also 180 degree USB-C connectors are really nice, but they actually aren't USB-C spec compatible and can potentially burn up or other issues. Basically when you use a USB-C cord, there's 3 way communication where the charger and cord both report to the deck what voltages and amperage amounts they support, and then the Deck decides what to charge at. The 180 degree connector isn't part of this communication, and is invisible to the rest of the system. If it's not able to support the charge rate of the other devices, it can burn up and potentially destroy your deck and cable.

  • Usually you use them to enable gyro, and automatically disable it when you aren't touching one of the sticks. Part of this is it lets you set the deck down without the gyro going crazy from movement, but the biggest part is it lets you "reset" your position. When using gyro aiming it's easy to get the deck turned in an uncomfortable position, and all you have to do is lift your thumbs off the stick for a moment, reposition, and go back to playing.

    In comparison, when using gyro aiming on systems without capacitive sticks, you usually need a camera reset button (like Splatoon) or need to make gyro aiming only available when holding down an "aim" button (like LT).

    You could also use capacitive sticks to change other controls. Some games have awkward menu controls, especially when using steam input to simulate keyboard keys. In games like this, you can have the controls normal for playing when touching the left thumbstick, but when you swap your thumb to the dpad instead it switches to "menu mode" with different binds to navigate menus easier.

  • That's interesting, I had a assumed screen swap/case swap would be equally difficult.

  • Swapping the back is pretty easy, but my understanding is you have to do 100% disassembly to swap the front.

  • Steam Hardware @sopuli.xyz

    With the Legion Go S, we can now directly compare performance between official builds of SteamOS and Windows

  • Steam Hardware @sopuli.xyz

    Lenovo Legion Go S with SteamOS now listed for purchase in the UK

    www.gamingonlinux.com /2025/05/lenovo-legion-go-s-with-steamos-now-listed-for-purchase-in-the-uk/
  • Steam Hardware @sopuli.xyz

    Proton Experimental update enables gamepad input for all game launchers on Linux, SteamOS / Steam Deck

    www.gamingonlinux.com /2025/05/proton-experimental-update-enables-gamepad-input-for-all-game-launchers-on-linux-steamos-steam-deck/
  • Steam Hardware @sopuli.xyz

    Steam OS page gets a redesign, finally retiring the old design from the Steam OS 2.0 era

  • Steam Hardware @sopuli.xyz

    PartyDeck is a split-screen game launcher for Linux / SteamOS

    www.gamingonlinux.com /2025/05/partydeck-is-a-split-screen-game-launcher-for-linux-steamos/
  • Steam Hardware @sopuli.xyz

    Valve announce SteamOS Compatibility ratings, an extension of Steam Deck Verified for more devices

    www.gamingonlinux.com /2025/05/valve-announce-steamos-compatibility-ratings-an-extension-of-steam-deck-verified-for-more-devices/
  • Steam Hardware @sopuli.xyz

    Proton Experimental updated to fixmissing saves and a new Proton10 Beta fixes gamepad breakage

    www.gamingonlinux.com /2025/05/proton-experimental-updated-to-fix-missing-saves-and-a-new-proton-10-beta-fixes-gamepad-breakage/
  • Steam Hardware @sopuli.xyz

    Doom the Dark Ages will not run well on steam deck at release

    steamdeckhq.com /news/how-doom-the-dark-ages-runs-on-the-steam-deck/
  • Steam Hardware @sopuli.xyz

    Stellar Blade's Twitter Account Posts Video Of The Game Running on Steam Deck

    steamdeckhq.com /news/stellar-blades-twitter-video-on-steam-deck/
  • Steam Hardware @sopuli.xyz

    Indiana Jones and the Great Circle Got Steam Deck Verified, But It Still Has Issues

    steamdeckhq.com /news/indiana-jones-and-the-great-circle-steam-deck-verified/
  • Steam Hardware @sopuli.xyz

    Steam Deck gets a Battery Charge Limit control in the latest Beta

    www.gamingonlinux.com /2025/05/steam-deck-gets-a-battery-charge-limit-control-in-the-latest-beta/
  • Steam Hardware @sopuli.xyz

    SteamOS 3.7.5 for Steam Deck now in Beta with big upgrades and initial support for more hardware

    www.gamingonlinux.com /2025/05/steamos-3-7-5-for-steam-deck-now-in-beta-with-big-upgrades-and-initial-support-for-more-hardware/
  • Steam Hardware @sopuli.xyz

    What are you playing on your Deck? - May 2025

  • Steam Hardware @sopuli.xyz

    Infinity Nikki on Steam works on Steam Deck LCD, but not OLED Deck or Desktop Linux

    www.gamingonlinux.com /2025/04/infinity-nikki-on-steam-works-on-steam-deck-but-the-situation-is-odd-and-anti-cheat-blocks-desktop-linux/
  • Steam Hardware @sopuli.xyz

    Lenovo - Legion Go S with Valve's SteamOS gets a price increase at Best Buy

    www.gamingonlinux.com /2025/04/lenovo-legion-go-s-with-valves-steamos-gets-a-price-increase-at-best-buy/
  • Steam Hardware @sopuli.xyz

    I would like to recommend Blue Prince to anyone who likes puzzle games

    store.steampowered.com /app/1569580/Blue_Prince/
  • Steam Hardware @sopuli.xyz

    The Elder Scrolls 4: Oblivion Remastered revealed, it's out now and Steam Deck Verified

    www.gamingonlinux.com /2025/04/the-elder-scrolls-4-oblivion-remastered-revealed-its-out-now-and-steam-deck-verified/
  • Steam Hardware @sopuli.xyz

    Someone made a Steam Deck-powered pinball machine, and you can too with help from 3D printing

    www.pcguide.com /news/someone-made-a-steam-deck-powered-pinball-machine-and-you-can-too-with-help-from-3d-printing/
  • Steam Hardware @sopuli.xyz

    Hogwarts Legacy Adds FSR 3 and XeSS 2 With Mod Fixes in New Update

    steamdeckhq.com /news/hogwarts-legacy-adds-fsr-3-and-xess-2/
  • Steam Hardware @sopuli.xyz

    Steam Deck's APU is reportedly the base for AMD's new Ryzen Z2 A processor

    www.pcguide.com /news/steam-decks-apu-is-reportedly-the-base-for-amds-new-ryzen-z2-a-processor/