Ultrakill is one of those rare examples of media where I genuinely feel a large amount of guilt if I pirate. Great community, super responsive (and largely queer) development team, incredible game...
First time in forever that I've actually bothered to buy a game without pirating it first. So here's a hot take that goes against everything I usually stand for: pirating indie games is kinda bad.
With all the recent studio shutdowns and a largely saturated market, it's becoming harder and harder for indie game developers to make a living. I hope everyone remembers to support independent projects they truly enjoy - be it music, games, or any other piece of media - because otherwise we're going to end up with only 3 game studios that pump out the same homogeneous bullshit every year.
Increased battery drain for diminishing returns. From the distance and screen size, it wouldn't be that noticeable, but the performance drops would be.
I would say the biggest advantage is speed, but as someone who has use Xbox controllers for years and years, I can type pretty damn fast with a controller.
Saw the edits and I would like to congratulate you on the start of your journey.
All of the stuff you mentioned works very well - OBS is native, (and if you miss the performance of ShadowPlay, somebody made a replacement!qBittorrent is native (and IMO the best) and the vast majority of games work on Linux now!(ProtonDB is a great resource for seeing what works and what does, and it even has a profile feature where you can plug in your Steam account username so it can automatically show you what's compatible!)Mods are slightly finicky, but SteamTinkerLaunch will likely be able to solve all your problems, and r/linux_gaming has numerous discussions and workarounds, including this very recent and relevant one!
Have fun, and try not to get caught up in distrohopping!
Ultrakill is one of those rare examples of media where I genuinely feel a large amount of guilt if I pirate. Great community, super responsive (and largely queer) development team, incredible game...
First time in forever that I've actually bothered to buy a game without pirating it first. So here's a hot take that goes against everything I usually stand for: pirating indie games is kinda bad.
With all the recent studio shutdowns and a largely saturated market, it's becoming harder and harder for indie game developers to make a living. I hope everyone remembers to support independent projects they truly enjoy - be it music, games, or any other piece of media - because otherwise we're going to end up with only 3 game studios that pump out the same homogeneous bullshit every year.