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Joined
2 yr. ago

  • The best way I can describe what the pain feels like right now is when you need to piss like really crazy bad. (I don't actually have to piss though.)

    That sounds like residual sensation from a Foley catheter - basically a straw that runs up your urethra and into your bladder. Once in place, the end of it's inflated inside your bladder so it doesn't pull back out, but that balloon puts pressure on the base of your bladder, and that's how your brain normally knows it's full of pee.

    So, if the Foley was in place for a long surgery, that part of your bladder might have been super irritated - very common when people wake from surgery for them to feel like they urgently have to pee but the Foley was removed just before wake-up or still in place and actively draining their bladder (so we know the bladder is nearly empty either way).

    I've never been in that type of surgery, so idk if they would have even used a Foley, but if yes, that's likely the culprit. If by 'balls destroyed' you mean complete genital conversion to include the penis, then Foley placement would make a lot of sense since that would act as a marker for the urethra's location as incisions around that area obscure anatomic landmarks with blood. The irritation and urge sensation would also make sense, since the Foley would have been handled a lot, making your bladder tissue REALLY angry at that balloon.

    If they left the penis alone and only operated on the balls, then /shrug.

    Good luck with your recovery, and follow your post op instructions to the letter! That's a high infection chance area, so don't take any risks!

  • Set it in stone.

    ...maybe something more basic like this:

  • That or posting on mobile while sleep deprived as fuck. Rereading a post made in bed the night prior is always a humbling experience.

  • Not unless it motivates someone to depose him.

    His base doesn't care, his opposition follows the rules, and the rules don't apply to him.

  • It's not so much button mashy vs not; it's the responsiveness. Take a step back from videogames even: if you were some medieval knight or w/e in a sword fight IRL: your sword is raising as you're initiating an attack, and you notice your opponent moving his blade toward a vulnerable spot you just left exposed.

    So do you just follow through with the attack knowing there's a blade closing in on your axillary artery, accept your fate, take the blow, bleed out and die? Or, do you abort the attack in favor of a defensive move like lifting your shield or turning a bit so the blade hits your armor instead?

    The former is what combat is like in DS (and MH... haven't tried the others).

    It's unsatisfying flavor of difficulty... again comparable to sabotaging the controls of an otherwise not difficult at all experience (sponge taped to gameboy). Or like... say you need to do the dishes, and up the difficulty of the task by tying a toothbrush to the end of a 5' stick and scrubbing them with that from the far corner of the kitchen. The task is difficult now, but that doesn't make it fun, just tedious.

    Just pulled up Remnant - I don't think I've ever seen that game before. The Steam pics/vids look pretty great: I'm getting VERY strong Secret World Legends vibes (which is a fantastic game despite having god-awful combat). I'll throw it on my wishlist and see if I can snag it on a good sale.

  • 'clunky' is the end product, but the biggest contributing factor is the absolute committal nature of initiating an animation. Need to take half a step to the left to dodge an arrow? Fuck you, I'm only one second in to a 2.5 second sword twirling animation! ...and actually you double clicked at the start of the animation, so I'm gonna do it again for another 2.5 seconds! ...so you die, respawn, redo that fight but this time you know when the arrows are coming so you don't use the long animations. Clear the fight, wooooo you got gud... but trying to dodge arrows and not being able to cuz your character is busy doing a dance routine is some of the least fluid combat I've experienced in a videogame. Any keystroke that comes with an animation is always in competition with other keystrokes that have animations.

    Combat boils down to memorizing attack patterns and playing a mental macro on repeat until the enemy is dead. There's no responsiveness from the player, you just die until you know why you're dying, and tweak the sequence until it works. Eventually the final boss is dead.

    I've been told that for whatever reason it feels way less clunky on a controller - I've only ever played it on a mouse and keyboard.

    idk.

    Like I said, to each their own. I'm a little jealous of whatever it is the fanbase is feeling when they play those games, but it's a miss for me.

  • Any of the Dark Souls. They're hyped up for being difficult, but the only thing that makes them difficult is the clunky controls.

    Like, I could make Pokemon Yellow equally difficult by taping a dish sponge to a Gameboy and requiring the player to operate the buttons through an inch of fluff.

    The story's kinda there if you dig for clues, but it comes off as random bullshit if you don't.

    They are fucking gorgeous, I'll give em that.

    I'll never understand the 'git gud' circlejerk... I 100%'d DS2, and made it a good chunk through Elden Ring (think I was about 80% done before finally saying fuck it). I 'got gud'... But DS never got fun.

    I absolutely love the style, setting, visuals, and music - I really wanted to like DS... but the combat and clunky controls absolutely murder the experience.

    For me at least... to each their own.

  • Professionally, never bitch down or laterally. If you're going to bitch up, do so in private.

    ...I think that was from some war movie... Saving Private Ryan? But fuck if it isn't solid advice!

  • The good news is we can correct that surgically. The bad news is... well...

    8=

  • ...malevolent? You get the gist of what I'm shooting for.

  • In this context, all good = the complete absence of evil.

  • Interesting definitely, but idk about actually living under that lore... Top boss God is a horny mofo that'll stick it in anything with a hole, with or without consent, sometimes immediately after shapeshifting into a bull or something; and all of the other gods are some degree of petty or mischievous.

    ...which honestly is kinda how life is under the US government, so... pass!

  • God.

    Specifically the version of God that is simultaneously all good, all knowing, and all powerful.

    Were our universe created by such a being, evil could not exist: our reality would be very, very, very different compared to the dumpster fire that we all get to experience.

  • Flush the floaters day. Every year we guillotine the 10 (+an additional 10 each successive year) richest people on the planet. Once everyone has baseline access to food, housing, healthcare, education, etc, we put the guillotines on standby and instead have an annual feast. If conditions backslide, or if we've failed to reach the feast benchmark by the 10th anniversary, we switch from guillotining the 10 richest individuals to the 10 richest families with case-by-case exceptions being considered for anyone in the bloodlines in question who have shown that they're worth keeping alive.

  • ...dude half of my neighbors want to see me killed because of things like me refusing to worship that dead neonazi that recently got himself shot in the neck.

    They'd buy off my possessions just so they could see my reaction as they set them ablaze.

    No, not in my country (US). People will not band together like that again, possibly ever.

  • There's still Templar and Dragon!

    All you need to do now is inhale a bee and trash your apartment with the superpowers it gives you.

  • Fortified short grain white rice... hit up Costco or Sam's, or your local Asian market, and you can score a 20 lb bag for like $15 which comes out to literally a few cents per meal. (well... pre-tariffs at least... nowadays idk)

    From there, add beans, or eggs, or chicken broth, or literally almost anything else: shit off the clearance wrack, from the food pantry, w/e. If it's a meat or veggie, it'll go with rice. In the case of the pantry, if you're not actually sure what it is, it'll still probably go with rice. Got a bag of spicy cheetos you forgot to close and now it's all stale? Don't throw that shit away, smash it up and throw it in with your next batch of rice - now it's spicy! (I've done it - texture's a little weird, but otherwise came out better than expected). Rice is ridiculously versatile.

    Disregard the hate for white rice being nutritionless junkfood - it is, but when money's that tight, you don't give a fuck. The fortified rice mitigates that a bit, and in my experience is usually cheaper. It's a starting point: add what you can to make it less shit; and even if it's a meal of just straight rice, that's still better than an empty stomach.

  • Tiny me playing Zelda OOT when it released - in the days before guides were really a thing, so my dumb ass just had to figure it all out on my own.

    Anyway, first 3D game I'd played - before that it was just some SNES and the original GameBoy cinder-block... and I was pretty much at the lowest end of that game's target audience, so tiny me was struggling to progress. Finally finish the Deku Tree after, idk a few weeks or so, which is about how long it normally took me to finish a game, so I thought that was it.

    Cool! Well that was fun! All that's left is to escape the forest and that's a wrap! ...what's this chick on about with the ocarina?? Oh yeah, that's the name of the game, I got the thing! Woo! Okay, through that next log, and surely the credits will start to roll....... oh, I'm still in control of my character. Weird. OMG STFU YOU GODDAMNED OWL YOU'VE BEEN TALKING FOR LIKE AN HOUR!

    And then the moment: taking my first steps into Hyrule field and seeing all the paths shooting off from it. Realized the was in fact not over, but had barely started.

    Mind. Blown.

  • Troodon. Little dudes that were thought to be smart, formed communities, had weird teeth, and have been the cause of multiple controversies over classification or existing at all. So, tiny trouble makers.

  • And only once they ping you to ask if you’re working on it.

    This right here is the winner.

    I've been told to do so much unnecessary bullshit during my combined time in the workforce... finally clicked that unnecessary bullshit also equals unmemorable bullshit, so new hypothesis: management knows it's unnecessary bullshit and care about that task's completion even less than I do.

    After years of rigorous testing: hypothesis confirmed, management don't give a fuck either.

    New evidence based practice:

    Be told to do something; agree cuz they are in fact the boss of me; find something more critical that happened in the same timeframe that you can use as an excuse if questioned; ideally that's it, cuz management has now forgotten; if they do remember and check in on it later "Oh my bad, I spent the couple days after agreeing to do that stuck in patient care, so I never got the chance, and now it's been so long I had completely forgotten - thanks for the reminder, I'll get on it as soon as I can!" ....repeat as many times as you think you can get away with; if management persists and they actually really do care about the unnecessary bullshit, then fine, go ahead and get it done.

    Fuckin' hate busy work. Give me something real to do, or let me go home.