I’ve been playing it for 10 years off and on with no VR. It is very slow paced but I take that as a pro and not a con. In my opinion it makes sense that flying between bodies takes time.
A lot of my deaths come from accidentally exploding, electrifying, cremating, or goring myself. I love the game for it. A telltale sign of a well-designed game is when failure causes the player to blame themselves and not the game.
Hah, I picked Elite Dangerous too. You made the right choice — as someone who started off in the genre with Elite Dangerous and has been searching for something to match it for literally a decade I feel qualified to say there is no better option.
I feel like this list encapsulates the best of their respective genres.
Homeworld’s mechanics are excellent, as is the art direction, sound design, and story.
There are roguelikes I enjoy playing more than Isaac, but I think it’s breadth, theme, and messaging make it the best pick.
Ballistic.NG is the only racing game that always gives you room to grow without becoming played out, to me.
Elite literally has the whole galaxy to explore, and like Ballistic.NG it has a very rewarding skill curve.
Silksong is a work of art; a Metroidvania so sprawling in its ambition, flawless in its execution, and so punishing in its difficulty that a game-starved society would surely come to view it as a scripture of sorts.
I’d pull a Hal Incandeza and just sit there. When they ask my why I’m not speaking, I’ll just start screeching, making weird faces, and writhing around.
They released a swath of “Steam Machine” devices about a decade ago through partnerships with companies like Alienware. I think the software implementation was poor, and I think the prices were exorbitant.
lol that’s funny. I guess I’m just slow