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2 yr. ago

I mod a worryingly growing list of communities. Ask away if you have any questions or issues with any of the communities.

I also run the hobby and nerd interest website scratch-that.org.

  • Probably stereotypical, but I find well done steaks to be a total waste.

    I rarely cook steak, but when I do I go to a butcher and get something quality and fresh. Normally I don't care how other people enjoy their food, but when I take the effort to get quality steak and someone at a family get together asks me to cook until the steak is grey in the center it just deflates me. Logically I know that if everyone is happy with their food it doesn't matter, but personally having to mangle a steak so it has the taste of ground beef just goes against every cooking instinct I have.

    I've learned that when certain people are coming to a holiday cookout to just cook burgers or BBQ instead. Everyone is just as happy with what they get.

  • Respeccing. It shouldn't be infinitely free, but I like games that allow you to pay (usually increasing amounts) to respec.

    Related to this, in older games without this it was common practice to save up your skillpoints and just sit on them until you'd gotten a little further into the game and hopefully had a better idea how to spend them. What was massively frustrating in older games were when leveling up forced you to immediately spend the points instead of sitting on them.

  • Level scaling. It's a mechanic designers put in because they think the game needs to stay challenging, which is true but I've never agreed with level scaling as the answer.

    The least bad implementations (but still not good) at least replace low level enemies with different kinds of enemies entirely. The worst, most lazy implementations just increase existing enemy HP and damage.

    I think it is much better to have different locations or zones where different ranges of enemies spawn, with more powerful enemies tuned to the expected level of a player character for the quests in the zone.

  • I am now.

  • Yes it is. Drog's patch is the universally recommended patch that fixes bugs and has a lot of optional changes like adding new playable races, removing annoying sound effects, and more evenly distributing party experience instead of a per-hit system.

  • If you've played Halo CE, playing the Ruby Rebalance is still worth it. You'll probably appreciate it more with the vanilla experience fresh in mind.

    The Halo: CE mod is very tastefully done and improves the game. There are a lot of invisible tweaks like making the assault rifle more accurate in short bursts and tweaking spawns (the Library level is much better) as well as visible changes like adding ODSTs where it makes sense, adding new enemy types, and a few new to CE campaign weapons like a usable energy sword.

    The new enemy types include a lot of new flood forms which makes them less of a slog to play against. There's elite zealot flood still carrying energy swords, which are terrifying.

  • I'm waiting for Ruby's Reblanced Halo 2. Based on the quality of the Halo: CE rebalance it will probably fix many of those issues. I hope, but maybe shouldn't expect, that mod includes the proper shading. Part of the reason Halo 2 looks so strange is it was designed for a full dynamic shading system which was pulled late in development for XBox performance reasons. What's left is baked shading and very limited and scaled back dynamic shading, but in a world and art style that was designed with full dynamic in mind.

    I recently played though Halo 2 partially with another restored content/rebalance mod and it was alright, though it didn't have the skill of the Ruby Rebalance in making new/restored content feel organic to the game.

  • Arcanum. (with Drog's patch)

    Somehow I've never played it. As a 90s cRPG veteran it is interesting to go fresh into a cRPG and be smacked with a lot of confusion about mechanics and stats that I don't have from games I'm used to playing. It took me a frustratingly long amount of time to figure out how to use the world map travel.

    As seems to be a trend with Tim Cain games, the combat isn't very good but the game is carried by the social detail, world, and variety in how to approach quests. I'm going for a social build with a lean towards magic in order to get the most out of social interactions.

  • Fallout 4

    I've got a lot of mods installed (200-ish). The commonwealth in my version of the game is absolute hellscape with radioactive storms that kill visibility, pitch black nights, hoards of feral ghouls, and upgunned raiders. What it means is that I actually invest in building proper settlements now. I console command for all the resources because I can't be bothered picking through trashpiles. With all the mods, I have huge concrete walls surrounding my settlements which have comfortable bars and hangout areas. It can be very comfortable just chilling in a settlement while a storm rages outside.

    When I do go outside I'm playing additional mod loaded content most of the time and doing my best to ignore that default story.

  • I'm currently experience grinding random low level encounters the wilderness in Arcanum. As a speech/lockpicking character, I need high success rates with those skills in the actual quest areas since I'm no good in combat (and the combat feels pretty terrible anyway).

  • I don't consider anything I watch a guilty pleasure, since I'm pretty open about watching B and bad movies.

    I enjoy movies where a director has made a surprisingly successful cult movie and on the back of that got creative freedom and a big budget from a studio, which they then used to create something beautiful and terrifying. My exemplar movie for this is Southland Tales, which I absolutely love on all possible levels.

    I really like movies that commit to a sharp genre turn. The Guest (2014) is a great example.

    Lastly, spaghetti westerns. This seems like a maybe more mainstream choice, but had a conversation in real life not too long ago with somebody who had no interest in any kind of western and didn't know about the distinction between classic and spaghetti. When I was articulating the difference I was able to boil it down to classic westerns being nostalgia and romanticization of the American west, while spaghetti westerns were made by people with no nostalgia for it. It creates a subgenre which is grittier and more morally grey than the John Wayne era movies. My favorite is Once Upon A Time In The West, though I'd recommend people work up to that by watching other genre movies first.

  • Can you dry fire it and rotate through every position? From what I've seen on revolvers sometimes a cylinder can be binding somewhere specific to the cylinder rotation.

    You might also want to take every screw out of the frame to check and make sure none of them are broken which could be causing inconsistency.

  • No I only played 3.

  • So much, let me recount some of it.

    There's a lot of invisible tweaks like the assault rifle has a smaller initial spread which makes it usable at medium range with short bursts. The needler fires faster. The warthog accelerates to top speed faster. Hunters no longer die to one magnum shot. Flood popcorn forms don't chain explode nearly as much and they do a little more damage to the player so you can't just totally ignore them anymore. The player can jump ever so slightly higher allowing them to reach certain areas during combat more easily. Vehicle damage has been tied to speed so tapping (or being tapped) by a slow vehicle isn't an insta-kill. Ghost and plasma turrets have tighter spreads, both when firing at the player and when the player is using them. Marines will now drive unoccupied vehicles and follow the player.

    The energy sword, flame thrower, fuel rod gun, and sentinel beam gun are all usable in the campaign now.

    More enemy types are added. This is especially noticeable with the flood which has elite-flood forms using shields now. There are zealot flood with swords. There are cloaked spec op flood. This makes the flood more interesting to fight and keeps plasma weapons important to the mix against them.

    There are now ODSTs in addition to the normal marines. They have slightly more aggressive AI than the standard marines, so they are more active in combat but can also get killed faster if you ignore them. They replace marines where it makes sense in the campaign.

    Enemy mixes have been tweaked throughout. The Library had work done to make the spawns less of a slog to get through by placing the additional spawn waves more heavily behind rather than in front of the player.

    There are non-combat animals on the ring now. From butterflies to big grazing creatures.

  • I replayed Halo CE by way of the MCC, with Ruby's Rebalanced mod. The mod adds a lot of value by for the most part seamlessly improving aspects of the campaign that felt a little under polished in the original release.

  • It very much appeals to what I like, so that's a big help for it.

  • Star Control 3 is really good.

    The Blake Stone games are unexpected and kind of a random choice, but now I may get to experience what Civvie was ranting about.

  • Videos @lemmy.world

    The Fearsome Critters of American Mythology

  • No Stupid Questions @lemmy.world

    Is there a specific example of Target getting a shoplifter felony convicted for a small individual theft that puts them over the felony limit?

  • Ask Lemmy @lemmy.world

    When is the last time you witnessed a real life situation where you were like "Wait, what? No."

  • Ask Lemmy @lemmy.world

    Do you have trouble explaining your job to people?

  • Ask Lemmy @lemmy.world

    What are you looking forward to this week?

  • Ask Lemmy @lemmy.world

    Can you draw the Hamburglar from memory (and post the results in the thread)?

  • FoodPorn @lemmy.world

    Tuna tacos (two different styles)

  • FoodPorn @lemmy.world

    Jalea de Mariscos

  • FoodPorn @lemmy.world

    Fudge

  • FoodPorn @lemmy.world

    Banh mi

  • FoodPorn @lemmy.world

    In-N-Out burger and fries

  • FoodPorn @lemmy.world

    Ramen

  • Ask Lemmy @lemmy.world

    What are you looking forward to this week?

  • Ask Lemmy @lemmy.world

    Can you draw Vin Diesel from memory (and post the result in the thread)?

  • FoodPorn @lemmy.world

    Pizza time

  • FoodPorn @lemmy.world

    Ramen

  • Ask Lemmy @lemmy.world

    What's the latest interesting thing you've accomplished ?

  • Ask Lemmy @lemmy.world

    It's Monday, what are you getting ready for this weekend?

  • Ask Lemmy @lemmy.world

    Can you draw a kangaroo from memory (and post it in the thread)?

  • Ask Lemmy @lemmy.world

    Can you draw a horse from memory? (And then post it in the thread)