a lot of the invisible language used through game design from that era, I do not understand. There are many things that the game didn’t explain, and I assume they were just understood by players
A lot of the UI/UX and game mechanics from HOMM3 were taken from Sid Meier's games, like Colonization and Civilization. When you say you didn't understand stuff in HOMM3, I want to ask if you've played CIV6 or CIV5 or other modern games in that same genre? If not, you're going to be confused by them regardless of whether you're starting with CIV1 or HOMM3 or CIV6.
Anyone have tips for getting through the checkout process on Firefox? There are a bunch of CORS violations that I don't want to simply disable CORS to bypass.
No. I predict we would revert to the status quo of 20-100 years ago, with very affordable state-run schools providing excellent education, and high price private schools catering to the rich. Cheap schools got expensive because we allowed the for-profit student loan industry to run wild.
Most people who "self host" things are still doing it on a server somewhere outside their home. Could be a VPS, a cloud instance, colocated bare metal, ...
If you're at least a 4/10 woman or an 8/10 man, they are pretty effective. For the rest of us, not so much.