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Joined
2 yr. ago

  • I'm convinced they would have done so much better if it hadn't been Epic exclusive. I know more than one person who won't play it on PC because of this.It's a great game otherwise.

  • I really like Adam Savage as well. The tour he did of Grant Imahara's shop was very touching.

    It seems like kind of an obvious answer, but Mister Rogers. I grew up watching him on PBS, and he was always so kind and gentle, and he always has good lessons and reminders to be had. I still watch his show whenever I'm feeling down and don't want to get out of bed. For me, they're motivating to get up and do something.

  • I'm glad you enjoyed Alan Wake 2! It is definitely a great game.

    Still working on Lies of P. This game is taking me way too long to finish. I am still making progress, and I'm still having a good time, but I think I'm going to find a shooter style game to add to the mix so I don't get too burnt out or too bored with the combat style.

  • Finally finished out Diablo 4: Season 3, again after finding a group to tag along with to fight Duriel. I am very glad Diablo 4 doesn't make you complete every objective to get rewards and move on to the next chapter like 3 does, otherwise I'd have to deal with FOMO. Speaking of Diablo 3...

    Diablo 3: Season 31 started last week, so I've shifted my Diablo focus to that. I'm going with a witch doctor build this round, and have already made my way through chapter 3.

    Still working on Lies of P. I've been replaying earlier sections in order to level up some more, because fuck the King of Puppets and it being a two part fight. I just got into the weapon assembly aspect, so I've been playing around with different builds to see what works for me. And I think this game is teaching me button control and strategy? I'm used to panicky button mashing, but I've quickly learned I cannot do that here. Still, I'm happy with what little progress I've made this week.

  • Absolutely, that's one of the reasons I try to mix up my gaming between longer games that I know will take me a while and short games I get through in a night. I knew Ghostwire would take me longer because it's open world (the main story itself is kind of short, but I'm a completionist who has to get everything collectible), and I figure Lies of P will take me a while just from dying and restarting a bunch.

  • Managed to get all the campaign achievements for Ghostwire: Tokyo, including a really, really stupid RNG one. There's an extra mode called The Spider's Thread, but I don't think I'm going to focus on that anytime soon. I need a break from Tokyo lol.

    I wanted something that wasn't very combat heavy next and picked Kona. For the most part it felt like Kholat meets The Painscreek Killings - a fun little detective walking sim that just lets you loose without really telling you where to go or what to do, all while taking place during a blizzard. I liked wandering around and trying to figure things out myself, and the narrator didn't seem too overbearing. I had a good time, up until the ending. It felt rushed and just kind of... happened. Like one moment you're going along in the forest looking for stuff, and then all of the sudden, here's an explaination for everything in a short scene! Now literally run to the end! Bye! I was hoping for something a little more drawn out.

    I'm not really into soulslike games, but since Lies of P was on GamePass, I thought I might as well try it out. I'm actually having a good time playing it. I'm usually not great at soulslike since they can be frustrating, and I'm not a fan of "die in order to learn", but I'm making progress and the story is kind of interesting. I really like the atmosphere, very steampunk vibes. Some of the characters could have had a little more effort put into them, but that's a minor complaint overall.

  • Are you referring to the statis? All of the Dead Space game have that feature, even the first one.

  • I'm a bit if the opposite, I seem to thrive on games that have a lot of collectibles and side missions/tasks because it turns into mindless fun between emails.But I get where you're coming from, and I think that one of the game's pitfalls is the collectibles/side missions to main story ratio. Like finding the stickers/graffiti has been the most difficult for me, so I probably could have done without that one. The relics are really cool, and I love reading about them, but they kind of have a weird spread over the map.I think the devs could have either made the map smaller (not that it's that large to begin with) with less "stuff", since you don't unlock at least half the map anyway if you just stick the main storyline, or they could have padded out or lengthened the main story so you do unlock all the map before you get to the point where you move "off map". (Edit to add) It seems like the devs got so caught up in creating a realistic version of Shibuya that it kinda got away from the main point and plot of the game.

  • Still working on clearing the map in Ghostwire: Tokyo. There is just so, so much. But even as I'm going through and tying up lose ends, I am loving all the little easter eggs. There's references to previous Tango games, Resident Evil, horror movies, Wizard of Oz of all things... Also, this game has a serious thing for aliens and UFOs? I'm not sure why though. Still fun, even though some tasks have been a little time consuming.

  • 196 @lemmy.blahaj.zone

    Leeroy Rule

  • After weeks of playing Diablo 4: Season 3 off and on, I've finally hit level 100 (yes, I know, I'm incredibly slow at leveling). I've got one objective left to complete the season, but right now I'm focusing on continuing to level up my glyphs before I go showdown with Duriel or Uber Lilith.

    I've been really interested in Ghostwire: Tokyo for a while now, especially since it's made by the same developer at The Evil Within. Even though the game needs a little polishing (it took me way too long to get the controller settings adjusted to something I could comfortably use; idk what they were thinking with the defaults), I am having so much fun with it. But I kinda had to stop reading all the animals' minds for a little bit because it was making me sad. Hearing how some of them are confused and missing their owners was hitting me right in the feels. I've also been playing it with Japanese audio, which is really great and immersive, except for in the boss fights when they're just casually dropping lore but I'm too busy trying to stay alive to read the subtitles. Right now, I've finished up the main story line and am now just mopping up the rest of the map. But there's a lot, so I might be floating around Tokyo for a while.

  • I don't think I've ever been scared by a creepypasta, but there are some really neat ones out there.The Smiling Man is one of my favorites.Ted the Caver is a classic.I have a soft spot for Slenderman. I think this is one of the reasons I'm enjoying the game Ghostwire: Tokyo so much right now; one of the common enemies throughout the game looks like Slenderman.There's list of some sorts out there called "Serene Knowledge" that I read through every once in a while that has some dark surrealism woven throughout. None of them are full on stories, but definitely have the potential to be. Funnily enough, almost every time I have the urge to scroll through it again, I have to re-search for it because every site that I've saved with it has gone down for one reason or another.

  • Whitechapel's album Our Endless War. Currently on "The Saw Is The Law". Also the a/c unit running lol.

  • The Grandfather Paradox, I'm partial to that one as well.

  • Those are fried okra!

  • The restaurant I ate it at would have it 😅

  • FoodPorn @lemmy.world

    Mesquite Grilled Chicken with Cheddar Jack Cheese and Pico de Gallo

  • I've been meaning to play Amnesia: The Bunker for a while now, since I love the series. You're in a tighter space than the previous installments, and it doesn't go as quite deep into the lore as Rebirth does, but it felt so much more like an Amnesia game then Rebirth did, since you're learning the story through the notes and whatnot, and there's not really any other characters to interact with for the most part. My first playthrough was super stressful because of the fuel and shitty flashlight situation, and there were a couple of times I didn't think I would actually end up finishing the game. But through the power of crawling around in the dark Alien Isolation style, I did! After finishing, I was going to set this aside until I saw all the features I could change and switch up on a ng+ customized difficulty, which I thought was really cool, so I ended up playing another round for some mild achievement hunting.

    During a monthly get together with a few of my friends, we played Worms W.M.D. as a filler between conversation. I had never played any of the Worms games before, but this one was so much fun. I'm sure part of it had to do with us not really knowing the game and just fucking up trying to learn it, but it was still a good time all around.

  • Village was already kind of an open world (albeit was a small one), so I think they could pull it off.

  • Wrestlemania is coming up in a couple weeks, and I've been weirdly obsessing over it.

  • Gaming @beehaw.org

    The Sinking City 2 | World Premiere Trailer (PC, PS5, Xbox Series)

  • FoodPorn @lemmy.world

    I ate Chicken Parmesan

  • FoodPorn @lemmy.world

    Lobster Ravioli from a local restaurant

  • 196 @lemmy.blahaj.zone

    Patient Gamer Rule

  • FoodPorn @lemmy.world

    Baked Taco Ziti

  • FoodPorn @lemmy.world

    Homemade Peanut Brittle

  • 196 @lemmy.blahaj.zone

    bi Skeleton Rule

  • FoodPorn @lemmy.world

    Classic Lasagna

  • FoodPorn @lemmy.world

    Chicken Enchiladas with Verde Sauce

  • FoodPorn @lemmy.world

    Fried Chicken with Hatch Chile Mac & Cheese

  • FoodPorn @lemmy.world

    Grilled Salmon with Lemon Dill Sauce, Risotto, and Vegetables

  • FoodPorn @lemmy.world

    Spicy Miso Ramen