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1204
Joined
2 yr. ago

  • If the permission was necessary, the Flathub package would enable it by default. I can't remember ever having a bad experience with the Flathub package.

  • When I first read that the ship a dedicated Distrobox container just for Steam, I was utterly confused as to what the benefit would be ~and I still cannot see it. Maybe the Bazzite developers dislike some of the restricted permissions of the Steam Flatpak or maybe they just want to package it on their own but the benefit for the user escapes me~.

    I've read another comment and then I realized it's because of Bazzite's Game Mode session. It's a special login session and not just Steam in Big Picture Mode. Flatpaks cannot be used for this kind of specific use case.

  • I still had to go multi-arch on my x64 Debian system, leading to a lot of problems…

    That's what Flatpak is for. 32bit crap is moved into its own corner without interfering with any system level stuff.

  • Maybe I'm missing something but what's the connection to SteamOS? Did I accidentally skip a paragraph that explains how to use it on Steam Deck?

  • Back then Steam was a downgrade.

  • Steam Hardware @sopuli.xyz

    Steam Deck Beta Client Update: November 21st

    steamcommunity.com /games/1675200/announcements/detail/625565405086221926
  • Proton runs on SLR.

  • Can anyone eli5 what the steam runtime actually does?

    It's the thing that actually runs your games.

  • Steam Hardware @sopuli.xyz

    Steam Linux Runtime 4.0 released

    gitlab.steamos.cloud /steamrt/steamrt/-/wikis/steamrt4-release-notes
  • Steam Hardware @sopuli.xyz

    Steam Deck Client Update: Display-Off Downloads

    steamcommunity.com /games/1675200/announcements/detail/616557815194976294
  • PC Gaming @lemmy.world

    Steamworks SDK 1.63 has been released – Added libs for linuxarm64 and androidarm64

    store.steampowered.com /news/group/4145017/view/627817201164877825
  • Steam Hardware @sopuli.xyz

    Steamworks SDK 1.63 has been released – Added libs for linuxarm64 and androidarm64

    store.steampowered.com /news/group/4145017/view/627817201164877825
  • Does it not come to you that someone might have never even heard of DF?

    These few people can just watch a few minutes of the video and get the gist of it.

  • Yes, but as the sidebar says, it's only a non-binding recommendation.

  • as long as people remember to use flairs.

    Lemmy doesn't have flairs.

  • It's the 240th episode of DF Direct Weekly. I don't think they have to explain the format at this point any longer.

  • Steam Hardware @sopuli.xyz

    DF Direct Weekly #240: Steam Machine - Pricing, Specs, VRAM, ARM Ambitions + More

  • I think that there is a somewhat decent chance that there will be an ARM Steam Deck Mini at some point. The Steam Client will probably be released for ARM distributions. I think for the foreseeable future there will be a considerable overlap of topics between thee devices.

    I think should there be a flood of posts regarding hardware tinkering of the other devices (people sharing faceplate STLs for Machine or addons for the Frame's expansion port), they could be directed to dedicated communities but for now IMO it's fine to be inclusive.

  • So not “on purpose”

    Inventing and implementing non-standard protocol messages to initiate the display is 100% on purpose. It would be easier to just source an off the shelf board and merely design casing around it.

  • Homebrew could provide their own casks of FOSS applications, compiled on their infrastructure and signed by their key. It's kinda what F-Droid does on phones.

  • Early Valve was totally pro Windows tech. Back when HL1 launched, it was the first idTech-derived game with a Direct3D renderer out of the box (yes, Doom95 existed but that wasn't the default, DOS was). OpenGL was still a massive force on Windows and yet Valve decided that what their fork of GLQuake needed was a Direct3D renderer.

    Valve's stance only changed after Microsoft's attempt to force Windows Store on everyone and Valve's subsequent "Faster zombies" experiment (because DirectX was stagnant as well).

  • It's yet another development branch, this time for beta testing.

  • Question, who uses the left trackpad and what for?

    Every RetroDECK user

  • Steam Frame is their new VR headset

    And Valve literally say on the Steam Frame website that it has a desktop mode running Plasma, just running on an ARM processor instead of x86, and can be used as stand alone PC.

    Not sure I wanna blow battery charge on editing spreadsheets in LibreOffice in VR but it'll be possible.

  • Steam Hardware @sopuli.xyz

    Steam Deck Beta Client Update: October 29th

    steamcommunity.com /games/1675200/announcements/detail/606423192929566892
  • Steam Hardware @sopuli.xyz

    The Steam Controller 2 Got A New Icon And It Further Confirms The Layout

    steamdeckhq.com /news/the-steam-controller-2-got-a-new-icon-and-it-further-confirms-the-layout/
  • Steam Hardware @sopuli.xyz

    Steam Deck Beta Client Update: October 23rd

    steamcommunity.com /games/1675200/announcements/detail/516350567072664059
  • Nintendo @lemmy.world

    I Made a Switch Dock for the 3DS – First Ever

  • Steam Hardware @sopuli.xyz

    Baldur's Gate 3's Native Linux Port Is A Huge Improvement For Steam Deck

  • Steam Hardware @sopuli.xyz

    SteamOS 3.7.16 Beta: The Search for the Overlay

    steamcommunity.com /games/1675200/announcements/detail/498333631688738087
  • Steam Hardware @sopuli.xyz

    Wizordum is Now Steam Deck Verified

    store.steampowered.com /news/app/1715590/view/528732295326074094
  • Steam Hardware @sopuli.xyz

    Steam Deck Beta Client Update: September 17th

    steamcommunity.com /games/1675200/announcements/detail/514095143786120227
  • Steam Hardware @sopuli.xyz

    Steam Deck Client Update: September 9th

    steamcommunity.com /games/1675200/announcements/detail/529856925490219192
  • Steam Hardware @sopuli.xyz

    Steam Deck Beta Client Update: September 5th

    steamcommunity.com /games/1675200/announcements/detail/529856925490218823
  • Steam Hardware @sopuli.xyz

    Steam Deck Beta Client Update: September 4th

    steamcommunity.com /games/1675200/announcements/detail/529856925490218677
  • Steam Hardware @sopuli.xyz

    SteamOS 3.7.15 Beta: The Sound of Silence

    steamcommunity.com /games/1675200/announcements/detail/529856925490218419
  • Steam Hardware @sopuli.xyz

    STEAM FRAME - Valve Corporation Trademark Registration

    uspto.report /TM/99370857