This can't be surprising if you're part of the FGC in any way.
To elaborate for the uninitiated: a keyboard functions similarly to a leverless controller—a popular controller among fighting games players—minus XInput, which is not an issue if you mainly play online and won't have to worry about plugging two controllers in the same PC.
I've been playing Soulstice, past the halfway point. Fun action game with a few weird choices.
Fixed camera gets too close in narrow hallways, which makes it different to see every enemy I'm fighting, some enemies are transparent, which makes it difficult to see what they're doing sometimes, and startup animations for non-parryable attacks are a little difficult to spot.
I still have not unlocked all of my skills though, so I'll be reserving judgement until I do that and play through NG+.